Apr 17, 2010, 04:48 AM // 04:48
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#1
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Desert Nomad
Join Date: May 2006
Profession: A/
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Change to Shining Blade Costume
A simple change really: make it conform to your characters body and not instantly give you a warrior's fat body
(I assume this only applies to male characters? Maybe only certain professions?)
EDIT: Shining Blade Costume made my sin bulkier
Last edited by MrGuildBoi; Apr 18, 2010 at 02:31 AM // 02:31..
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Apr 17, 2010, 06:32 AM // 06:32
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#2
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Administrator
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Just looked at it on GuildWiki. I'd hate for that appearance to be fitted to my Monk.
/signed. If we're paying RL cash for something, it had better be of the highest quality Anet can produce.
__________________
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Apr 17, 2010, 07:55 AM // 07:55
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#3
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Lynxkind Atrium, Echovald Forest, Cantha
Guild: Death Bringers Union [DBU]
Profession: R/
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/signed
It is just the males, and I am pretty sure it is for both. the female Blade/Mantle outfits seem to go fine, but the male ones look to bulk up even the slimmest characters (would hate to try it on a male sin or necro....)
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Apr 17, 2010, 10:05 AM // 10:05
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#5
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Academy Page
Join Date: Apr 2007
Location: www.youtube.com/etherosx
Guild: In Memorium [iBot]
Profession: R/A
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also make them visible in pvp! an extra $10 RL for 50% usable content is kinda lame XD
some argue it "hides" classes, but when i'm pvping i dont look at the enemy armor, i look at the enemy class HP bar.
SB costume looks ok on sin/monk/mesmer (male) but makes my ranger look fat, like others have said.
but the White mantle costume is good on most classes.
.just my 2 cents.
peace outside!
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Apr 17, 2010, 11:56 AM // 11:56
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#6
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Jungle Guide
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Same for a lot of costumes (eg Grenth's stuff). Refit all the male ones preferably. And whilst they're at it,make the mantle one for males the justicar armour...
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Apr 17, 2010, 03:49 PM // 15:49
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#7
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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warriors are awesome ;-) /notsigned
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Apr 17, 2010, 05:51 PM // 17:51
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#8
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Academy Page
Join Date: Jan 2007
Location: 77550 USA
Guild: Prophets of Eveready Magic
Profession: D/
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yesh i say change em better yet DELETE/BURN the hippie sining blade rags
OBEY!!!!!
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Apr 17, 2010, 06:43 PM // 18:43
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#9
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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Eh, i perosonally was rather disspointed w/ these costumes(after all the decemer ones were rather cool). Also, as a good sign, these dotn seem to be catching on as fast as i'd feard... ppl must agree that they look horrible xD.
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Apr 17, 2010, 06:55 PM // 18:55
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#10
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Ascalonian Squire
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They MUST fix it.
/signed
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Apr 17, 2010, 07:02 PM // 19:02
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#11
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Desert Nomad
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Quote:
Originally Posted by areyouready
They MUST fix it.
/signed
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The problem is there's really nothing to fix.
There's no alteration in the body mesh, the costume is layered and baggy by design.
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Apr 17, 2010, 07:29 PM // 19:29
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#12
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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I do think it was meant to be baggy, but the male boots of the Shining Blade are massive and the badges for the the White Mantle are huuueg liek Xbox.
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Apr 18, 2010, 08:42 PM // 20:42
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#13
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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If doing this, I suggest doing it to the wintersday costumes as well. They have the same problem on warriors.
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Apr 19, 2010, 05:15 AM // 05:15
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#14
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Wilds Pathfinder
Join Date: Dec 2005
Profession: R/
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Dear god yes!
I like that my Assassin no longer looks like a crack addict in it, but the torso is ridiculous; it's barely proportionate to the rest of the body, at least on an Assassin. The poor bastard goes from horribly skinny to mildly obese.
Unfortunately, I know for a fact they won't fix it. Such issues have existed in many other armor sets since their creation and have never been changed. I reported a graphical anomaly on the male Ranger's Tyrian collector armor during the beta that went unfixed until very recently I believe (a broken vertex causing part of the coat on the right side to jut out at an angle, exposing the invisible inside of the character model)
Last edited by Rikimaru; Apr 19, 2010 at 05:39 AM // 05:39..
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